Roadkills are straight up nasty and it saddens me whenever I see one while out driving. Knock on wood, I’ve been lucky enough never to hit anything with my car but did you know that every year, American cars hit more than 1 million large animals like deer, elk and moose? Those are all massive animals but the ones that are most at risk to become roadkill are squirrels, cats and rats.
I also know there are a small portion of communities, especially in the South, that actually eat roadkill but I’m quite sure it’s out of pure necessity and not because of the Michelin star meat.
Do they go on joyrides and actually look for things to run over, sort of like mailbox baseball? I’m sure they do, but I think I have something else in mind for you to try. How about the brand new slot by Nolimit city called Roadkill… What else!
Billy, Hilly and the rest of the gang are eager to show you what they can do. Expect some interesting features and as always with NoLimit, there’s a nice chunk of money to be made.
Before I get going, I need to tell you that regardless of what you might see, no animals were actually hurt during the making of the game.
Inbred Slot Reels
I wasn’t sure what to expect with a title like Roadkill but as soon as I laid eyes on the characters, I knew. Bear traps, raccoons and squirrels set the tone and with the two toothless hillbillies leading the way, there’s a vibe that even the reels are inbred. Overall the graphics are great but the chosen color palette seems a bit too dark for my taste.
Release Date: 2023-11-07
Bet Limits: €0.20 – €100
Paylines: Up to 99
Features: Papa Bear, Fred the Rabbit, Hilly & Billy Cars, Bonus Buy
How to Trigger Call to Arms
It took me a lot of spins before I even scored a win and even longer until I saw an actual feature show up to the party. Call to Arms is triggered when you hit two scatters and this will give you two red hearts (you’ll find out what that means a bit later). If you’re lucky enough to get a third scatter, you will instead trigger the Free Spins.
Call to Arms comes with other modifiers which I will explain now.
Fred the Rabbit
You will see a few Jumping Wilds on the screen and they will move into random positions. Fred the Rabbis has a couple of different jobs here:
- Acts as a Trapper
- Moves around the “battle area”
- Can block a car multiple times and damage it for points
- Whenever a car crashes and stops, it will leave another Jumping Wild around
Whenever one of the Jumping Wild animals are in play, the Collectors are also enabled. Each of them are connected to one of the Jumping Wilds by color. To increase your Collector value, a car needs to be stopped.
If you can reach all the way to number 5, you will trigger an upgrade. When an upgrade takes place, one of the hearts will become armored.
Papa Bear is another one of the Jumping Wilds. In contrast to the others, he will also bring a multiplier.
- He will also move 1 step every other spin
- Can only block a car once by damaging it for 2 points
- When a car gets stopped by Papa Bear, your multiplier will get a boost
- If his Collector gets full, a permanent 2x multiplier will be put in place
The third member of the Jumping Wilds is Deer Joe. Just like the rest, he has his own strengths to bring to the table.
- Will act like a Split Wild if he blocks a car
- Deer Joe moves with every spin
- Can block a car once for one point
Hilly and Billy Cars
To keep the theme in play, as soon as there are animals in the way, cars will be out on the roads as well. Known as the Hilly and Billy Cars, these guys can fly across the screen.
There are two types of cars in play.
- Hilly (Green) – Will always come first every round and only needs to be hit once to be stopped.
- Billy (Red) – This guy only shows up every 5th round during Team Assemble but all the time during the Junkyard Assault. He also needs to be hit twice to be stopped.
Here’s what to watch out for. If a car manages to drive across and back without so much as a scratch, you will lose one of the hearts. As soon as you run out of hearts, your bonus run is over.
The Free Spins are known as Team Assemble and will be triggered by you scoring 3 scatters. When it’s time for Free Spins, you will get 3 hearts in your collection. Be on the lookout for Hilly and Billy cars to be flying across your screen.
If you manage to upgrade all your Jumping Wilds, the Team Assemble will open up the door to the Junkyard Assault.
Again, you will get either 3 hearts or your remaining hearts will be restored. During Junkyard Assault, your Jumping Wilds individual Collectors will be replaced by a Total Collector.
Just like Team Assemble, your fun will come to an end when you run out of hearts.
When you have completed 20 hits, you will trigger RoadBlock. All your hearts will be restored and your Jumping Wilds will each cover an entire row. The cars will obviously hit one of them and depending on the row, it will trigger one of the following features:
- Top Row – Adds a random Wild on the last reel
- Middle Row – Splits all the rows on reels 5
- Bottom Row – Multipliers the 3×3 Wild by 2x
NoLimit Bonus Buy
For players who prefer to pay for Free Spins, you do have the option of doing so.
- Team Assemble – 60x your bet
- Junkyard Assault – 500x your bet
Roadkill – Pass or Play?
As excited as I was to find out about what Roadkill was all about, I’m not sure I’m as enthusiastic afterwards. The thing is that I liked the idea because the theme is something different than what we’re used to.
Animals as Jumping Wilds in the middle of the road trying NOT to dodge oncoming traffic sounds like it could be entertaining. Playing it is one thing but trying to figure out the rules and why certain things happen and then trying to explain it to you guys is very challenging.
The whole idea of the bonus features felt overly complicated and I’m not sure it was as fun as I had hoped for it to be.
On the other hand, it’s a volatile game and it is possible to score some decent wins. Despite all that, after having put it to the test, I honestly don’t think I will be coming back for more. Therefore, my verdict has to be:
Roadkill – Pass or Play? Pass
Where to Play Roadkill